org.graphstream.ui.j2dviewer.renderer.shape

DiamondOnEdge

class DiamondOnEdge extends AreaOnConnectorShape

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  1. DiamondOnEdge
  2. AreaOnConnectorShape
  3. Shadowable
  4. Strokable
  5. Fillable
  6. AreaOnConnector
  7. Area
  8. Shape
  9. AnyRef
  10. Any
Visibility
  1. Public
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Instance Constructors

  1. new DiamondOnEdge ()

Value Members

  1. def != (arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  2. def != (arg0: Any): Boolean

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    Any
  3. def ## (): Int

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    AnyRef → Any
  4. def == (arg0: AnyRef): Boolean

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    AnyRef
  5. def == (arg0: Any): Boolean

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  6. def asInstanceOf [T0] : T0

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    Definition Classes
    Any
  7. def cast (g: Graphics2D, shape: Shape): Unit

    Render the shadow.

    Render the shadow.

    g

    The Java2D graphics.

    Definition Classes
    Shadowable
  8. def clone (): AnyRef

    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  9. def configureAreaForElement (g: Graphics2D, camera: Camera, info: NodeInfo, element: GraphicElement, decor: ShapeDecor): Unit

    Attributes
    protected
    Definition Classes
    Area
  10. def configureAreaForElement (g: Graphics2D, camera: Camera, info: NodeInfo, element: GraphicElement, x: Double, y: Double, contentOverallWidth: Double, contentOverallHeight: Double): Unit

    Attributes
    protected
    Definition Classes
    Area
  11. def configureAreaForElement (g: Graphics2D, camera: Camera, info: NodeInfo, element: GraphicElement, x: Double, y: Double): Unit

    Attributes
    protected
    Definition Classes
    Area
  12. def configureAreaForGroup (style: Style, camera: Camera): Unit

    Attributes
    protected
    Definition Classes
    Area
  13. def configureAreaOnConnectorForElement (edge: GraphicEdge, style: Style, camera: Camera): Unit

    Attributes
    protected
    Definition Classes
    AreaOnConnector
  14. def configureAreaOnConnectorForGroup (style: Style, camera: Camera): Unit

    Attributes
    protected
    Definition Classes
    AreaOnConnector
  15. def configureFillableForElement (style: Style, camera: Camera, element: GraphicElement): Unit

    Configure the dynamic parts needed to fill the shape.

    Configure the dynamic parts needed to fill the shape.

    Attributes
    protected
    Definition Classes
    Fillable
  16. def configureFillableForGroup (style: Style, camera: Camera): Unit

    Configure all static parts needed to fill the shape.

    Configure all static parts needed to fill the shape.

    Attributes
    protected
    Definition Classes
    Fillable
  17. def configureForElement (bck: Backend, element: GraphicElement, info: ElementInfo, camera: Camera): Unit

    Configure all the dynamic and per element settings.

    Configure all the dynamic and per element settings. Some configurations can only be done before painting the element, since they change for each element.

    Definition Classes
    AreaOnConnectorShapeShape
  18. def configureForGroup (bck: Backend, style: Style, camera: Camera): Unit

    Configure as much as possible the graphics before painting several version of this shape at different positions.

    Configure as much as possible the graphics before painting several version of this shape at different positions.

    Definition Classes
    AreaOnConnectorShapeShape
  19. def configureShadowableForGroup (style: Style, camera: Camera): Unit

    Configure all the static parts needed to cast the shadow of the shape.

    Configure all the static parts needed to cast the shadow of the shape.

    Attributes
    protected
    Definition Classes
    Shadowable
  20. def configureStrokableForGroup (style: Style, camera: Camera): Unit

    Configure all the static parts needed to stroke the shape.

    Configure all the static parts needed to stroke the shape.

    Attributes
    protected
    Definition Classes
    Strokable
  21. def eq (arg0: AnyRef): Boolean

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    final
    Definition Classes
    AnyRef
  22. def equals (arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  23. def fill (g: Graphics2D, shape: Shape, camera: Camera): Unit

    Fill the shape.

    Fill the shape.

    g

    The Java2D graphics.

    shape

    The awt shape to fill.

    Definition Classes
    Fillable
  24. def fill (g: Graphics2D, dynColor: Double, shape: Shape, camera: Camera): Unit

    Fill the shape.

    Fill the shape.

    g

    The Java2D graphics.

    dynColor

    The value between 0 and 1 allowing to know the dynamic plain color, if any.

    shape

    The awt shape to fill.

    Definition Classes
    Fillable
  25. var fillPaint : ShapePaint

    The fill paint.

    The fill paint.

    Definition Classes
    Fillable
  26. def finalize (): Unit

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    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws()
  27. var fit : Boolean

    Attributes
    protected
    Definition Classes
    Area
  28. def getClass (): java.lang.Class[_]

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  29. def hashCode (): Int

    Definition Classes
    AnyRef → Any
  30. def isInstanceOf [T0] : Boolean

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    Definition Classes
    Any
  31. def make (forShadow: Boolean, camera: Camera): Unit

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    protected
  32. def make (bck: Backend, camera: Camera): Unit

    Must create the shape from informations given earlier, that is, resize it if needed and position it, and do all the things that are specific to each element, and cannot be done for the group of elements.

    Must create the shape from informations given earlier, that is, resize it if needed and position it, and do all the things that are specific to each element, and cannot be done for the group of elements. All the settings for position, size, shadow, etc. must have been made. Usually all the "static" settings are already set in configure, therefore most often this method is only in charge of changing the shape position (and computing size if fitting it to the contents). This method is made to be called inside the render() method, hence it is protected.

    Attributes
    protected
    Definition Classes
    DiamondOnEdgeShape
  33. def makeOnCurve (forShadow: Boolean, camera: Camera): Unit

    Attributes
    protected
  34. def makeOnLine (forShadow: Boolean, camera: Camera): Unit

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    protected
  35. def makeShadow (bck: Backend, camera: Camera): Unit

    Same as #make(Camera) for the shadow shape.

    Same as #make(Camera) for the shadow shape. The shadow shape may be moved and resized compared to the original shape. This method is made to be called inside the renderShadow() method, hence it is protected.

    Attributes
    protected
    Definition Classes
    DiamondOnEdgeShape
  36. def ne (arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  37. def notify (): Unit

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    Definition Classes
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  38. def notifyAll (): Unit

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    Definition Classes
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  39. def positionAndFit (g: Graphics2D, camera: Camera, info: NodeInfo, element: GraphicElement, x: Double, y: Double, contentOverallWidth: Double, contentOverallHeight: Double): Unit

    Attributes
    protected
    Definition Classes
    Area
  40. def render (bck: Backend, camera: Camera, element: GraphicElement, info: ElementInfo): Unit

    Render the shape for the given element.

    Render the shape for the given element.

    Definition Classes
    DiamondOnEdgeShape
  41. def renderShadow (bck: Backend, camera: Camera, element: GraphicElement, info: ElementInfo): Unit

    Render the shape shadow for the given element.

    Render the shape shadow for the given element. The shadow is rendered in a different pass than usual rendering, therefore it is a separate method.

    Definition Classes
    DiamondOnEdgeShape
  42. def shadowOffset (xoff: Double, yoff: Double): Unit

    Set the shadow offset according to the shape.

    Set the shadow offset according to the shape.

    Definition Classes
    Shadowable
  43. var shadowPaint : ShapePaint

    The shadow paint.

    The shadow paint.

    Definition Classes
    Shadowable
  44. def shadowWidth (width: Double, height: Double): Unit

    Sety the shadow width added to the shape width.

    Sety the shadow width added to the shape width.

    Definition Classes
    Shadowable
  45. def stroke (g: Graphics2D, shape: Shape): Unit

    Paint the stroke of the shape.

    Paint the stroke of the shape.

    Definition Classes
    Strokable
  46. var strokeColor : Color

    The stroke color.

    The stroke color.

    Definition Classes
    Strokable
  47. def synchronized [T0] (arg0: ⇒ T0): T0

    Attributes
    final
    Definition Classes
    AnyRef
  48. val theCenter : Point2

    Attributes
    protected
    Definition Classes
    Area
  49. var theConnector : Connector

    Attributes
    protected
    Definition Classes
    AreaOnConnector
  50. def theConnectorYoureAttachedTo (connector: Connector): Unit

    XXX must call this method explicitly in the renderer !!! bad !!! XXX

    XXX must call this method explicitly in the renderer !!! bad !!! XXX

    Definition Classes
    AreaOnConnector
  51. var theEdge : GraphicEdge

    Attributes
    protected
    Definition Classes
    AreaOnConnector
  52. var theFillPercent : Double

    Value in [0.

    Value in [0..1] for dyn-colors.

    Definition Classes
    Fillable
  53. val theShadowOff : Point2

    Offset of the shadow according to the shape center.

    Offset of the shadow according to the shape center.

    Attributes
    protected
    Definition Classes
    Shadowable
  54. val theShadowWidth : Point2

    Additional width of a shadow (added to the shape size).

    Additional width of a shadow (added to the shape size).

    Attributes
    protected
    Definition Classes
    Shadowable
  55. val theShape : Double

  56. val theSize : Point2

    Attributes
    protected
    Definition Classes
    Area
  57. var theStroke : ShapeStroke

    The stroke.

    The stroke.

    Definition Classes
    Strokable
  58. var theStrokeWidth : Double

    The stroke width.

    The stroke width.

    Definition Classes
    Strokable
  59. def toString (): String

    Definition Classes
    AnyRef → Any
  60. def wait (): Unit

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    Annotations
    @throws()
  61. def wait (arg0: Long, arg1: Int): Unit

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    @throws()
  62. def wait (arg0: Long): Unit

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    @throws()

Inherited from AreaOnConnectorShape

Inherited from Shadowable

Inherited from Strokable

Inherited from Fillable

Inherited from AreaOnConnector

Inherited from Area

Inherited from Shape

Inherited from AnyRef

Inherited from Any