Uses of Class
org.graphstream.ui.graphicGraph.GraphicElement

Packages that use GraphicElement
org.graphstream.ui.graphicGraph   
org.graphstream.ui.swingViewer   
org.graphstream.ui.swingViewer.basicRenderer   
org.graphstream.ui.swingViewer.util   
 

Uses of GraphicElement in org.graphstream.ui.graphicGraph
 

Subclasses of GraphicElement in org.graphstream.ui.graphicGraph
 class GraphicEdge
          Graphical edge.
 class GraphicNode
          Graphical node.
 class GraphicSprite
          A small gentle sprite.
 

Methods in org.graphstream.ui.graphicGraph that return GraphicElement
 GraphicElement GraphicSprite.getAttachment()
          Return the graphic object this sprite is attached to or null if not attached.
 

Methods in org.graphstream.ui.graphicGraph with parameters of type GraphicElement
 void GraphicElementChangeListener.graphicElementChanged(GraphicElement element)
           
 

Uses of GraphicElement in org.graphstream.ui.swingViewer
 

Methods in org.graphstream.ui.swingViewer that return GraphicElement
abstract  GraphicElement View.findNodeOrSpriteAt(double x, double y)
          Search for the first node or sprite (in that order) that contains the point at coordinates (x, y).
 GraphicElement GraphRenderer.findNodeOrSpriteAt(double x, double y)
          Search for the first node or sprite (in that order) that contains the point at coordinates (x, y).
 GraphicElement DefaultView.findNodeOrSpriteAt(double x, double y)
           
 

Methods in org.graphstream.ui.swingViewer that return types with arguments of type GraphicElement
abstract  ArrayList<GraphicElement> View.allNodesOrSpritesIn(double x1, double y1, double x2, double y2)
          Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2).
 ArrayList<GraphicElement> GraphRenderer.allNodesOrSpritesIn(double x1, double y1, double x2, double y2)
          Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2).
 ArrayList<GraphicElement> DefaultView.allNodesOrSpritesIn(double x1, double y1, double x2, double y2)
           
 

Methods in org.graphstream.ui.swingViewer with parameters of type GraphicElement
abstract  void View.moveElementAtPx(GraphicElement element, double x, double y)
          Force an element to move at the given location in pixels.
 void GraphRenderer.moveElementAtPx(GraphicElement element, double x, double y)
          Force an element to move at the given location in pixels.
 void DefaultView.moveElementAtPx(GraphicElement element, double x, double y)
           
 

Uses of GraphicElement in org.graphstream.ui.swingViewer.basicRenderer
 

Methods in org.graphstream.ui.swingViewer.basicRenderer that return GraphicElement
 GraphicElement SwingBasicGraphRenderer.findNodeOrSpriteAt(double x, double y)
           
 

Methods in org.graphstream.ui.swingViewer.basicRenderer that return types with arguments of type GraphicElement
 ArrayList<GraphicElement> SwingBasicGraphRenderer.allNodesOrSpritesIn(double x1, double y1, double x2, double y2)
           
 

Methods in org.graphstream.ui.swingViewer.basicRenderer with parameters of type GraphicElement
 void SwingBasicGraphRenderer.moveElementAtPx(GraphicElement element, double x, double y)
           
 

Uses of GraphicElement in org.graphstream.ui.swingViewer.util
 

Methods in org.graphstream.ui.swingViewer.util that return GraphicElement
 GraphicElement DefaultCamera.findNodeOrSpriteAt(GraphicGraph graph, double x, double y)
          Search for the first node or sprite (in that order) that contains the point at coordinates (x, y).
 

Methods in org.graphstream.ui.swingViewer.util that return types with arguments of type GraphicElement
 ArrayList<GraphicElement> DefaultCamera.allNodesOrSpritesIn(GraphicGraph graph, double x1, double y1, double x2, double y2)
          Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2).
 

Methods in org.graphstream.ui.swingViewer.util with parameters of type GraphicElement
 boolean DefaultCamera.isVisible(GraphicElement element)
          True if the element should be visible on screen.
 boolean Camera.isVisible(GraphicElement element)
          True if the element would be visible on screen.
 



Copyright © 2011. All Rights Reserved.