org.graphstream.ui.j2dviewer.renderer.shape.swing

Shadowable

trait Shadowable extends AnyRef

Trait for shapes that can cast a shadow.

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  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def cast(g: Graphics2D, shape: java.awt.Shape): Unit

    Render the shadow.

    Render the shadow.

    g

    The Java2D graphics.

  8. def clone(): AnyRef

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  9. def configureShadowableForGroup(style: Style, camera: Camera): Unit

    Configure all the static parts needed to cast the shadow of the shape.

    Configure all the static parts needed to cast the shadow of the shape.

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  10. final def eq(arg0: AnyRef): Boolean

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  11. def equals(arg0: Any): Boolean

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  12. def finalize(): Unit

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  13. final def getClass(): Class[_]

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  14. def hashCode(): Int

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  15. final def isInstanceOf[T0]: Boolean

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  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. def shadowOffset(xoff: Double, yoff: Double): Unit

    Set the shadow offset according to the shape.

  20. var shadowPaint: ShapePaint

    The shadow paint.

  21. def shadowWidth(width: Double, height: Double): Unit

    Set the shadow width added to the shape width.

  22. final def synchronized[T0](arg0: ⇒ T0): T0

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  23. val theShadowOff: Point2

    Offset of the shadow according to the shape center.

    Offset of the shadow according to the shape center.

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  24. val theShadowWidth: Point2

    Additional width of a shadow (added to the shape size).

    Additional width of a shadow (added to the shape size).

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  25. def toString(): String

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  26. final def wait(): Unit

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  27. final def wait(arg0: Long, arg1: Int): Unit

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  28. final def wait(arg0: Long): Unit

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