Compute the length of a vector along the edge from the box center that match the box "radius".
Compute the length of a vector along the edge from the box center that match the box "radius".
The box first radius (width/2).
The box second radius (height/2).
The length of the radius along the edge vector.
Compute the length of a vector along the edge from the ellipse center that match the ellipse radius.
Compute the length of a vector along the edge from the ellipse center that match the ellipse radius.
The ellipse first radius (width/2).
The ellipse second radius (height/2).
The length of the radius along the edge vector.
Compute the length of a (eventually cubic curve) vector along the edge from the ellipse center toward the intersection point with the ellipse that match the ellipse radius.
Compute the length of a (eventually cubic curve) vector along the edge from the ellipse center toward the intersection
point with the ellipse that match the ellipse radius. If p1
and p2
are null, the edge is considered
a straight line, else a cubic curve.
the origin point of the edge
the first cubic-curve control point or null for straight edge.
the second cubic-curve control point or null for straight edge.
the target point of the edge.
the width of the ellipse.
the height of the ellipse.
the width of the stroke of the ellipse shape.
Try to evaluate the "radius" of the given area skeleton considering a cubic curve edge between points p0
and
point p3
and curving to control points p1
and p2
.
Try to evaluate the "radius" of the given area skeleton considering a cubic curve edge between points p0
and
point p3
and curving to control points p1
and p2
. In other words, this method computes the intersection
point between the edge and the area geometry. The returned length of the line going from the center of
the skeleton geometry toward the point of intersection between the skeleton geometry and the edge.
The style of the area skeleton.
The skeleton.
The origin point of the edge.
the target point of the edge.
the camera.
the radius.
Try to evaluate the "radius" of the given area skeleton considering a cubic curve edge between points p0
and
point p3
and curving to control points p1
and p2
.
Try to evaluate the "radius" of the given area skeleton considering a cubic curve edge between points p0
and
point p3
and curving to control points p1
and p2
. In other words, this method computes the intersection
point between the edge and the area geometry. The returned length of the line going from the center of
the skeleton geometry toward the point of intersection between the skeleton geometry and the edge.
The edge.
The origin point of the edge.
the target point of the edge.
the camera.
the radius.
Try to evaluate the "radius" of the given area skeleton considering an edge between points p0
and
point p3
(the edge is considered a straight line).
Try to evaluate the "radius" of the given area skeleton considering an edge between points p0
and
point p3
(the edge is considered a straight line). In other words, this method computes the intersection
point between the edge and the area geometry. The returned length of the line going from the center of
the skeleton geometry toward the point of intersection between the skeleton geometry and the edge.
The style of the area skeleton.
The skeleton.
The origin point of the edge.
the target point of the edge.
the camera.
the radius.
Try to evaluate the "radius" of the given node considering an edge between points from
and to
.
Try to evaluate the "radius" of the given node considering an edge between points from
and to
.
In other words, this method computes the intersection point between the edge and the node
shape contour. The returned length is the length of a line going from the center of the shape
toward the point of intersection between the target node shape contour and the edge.
The origin point of the edge.
The target point of the edge.
The target node shape.
The radius.
Try to evaluate the "radius" of the edge target node shape along the edge.
Try to evaluate the "radius" of the edge target node shape along the edge. In other words this method computes the intersection point between the edge and the node shape contour. The returned length is the length of a line going from the center of the shape toward the point of intersection between the target node shape contour and the edge.
The edge (it contains its target node).
the camera.
The radius.
Compute if point p
is inside of the shape of elt
whose overall size is w
x h
.
Compute if point p
is inside of a rectangular shape of overall size w
x h
.
Compute if point p
is inside of a ellipsoid shape of overall size w
x h
.