org.graphstream.ui.j2dviewer.renderer.shape

Area

trait Area extends AnyRef

Trait for elements painted inside an area (most nodes and sprites).

This trait manages the size of the area (the size is rectangular, although the area may not be), its position, and the automatic fit to the contents, if needed.

As this trait computes the position and size of the shape, it should probably be configured first when assembling the configureForGroup and configureForElement methods.

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  1. def != (arg0: AnyRef): Boolean

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  2. def != (arg0: Any): Boolean

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  3. def ## (): Int

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  5. def == (arg0: Any): Boolean

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  6. def asInstanceOf [T0] : T0

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  7. def clone (): AnyRef

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  8. def configureAreaForElement (backend: Backend, camera: Camera, skel: AreaSkeleton, element: GraphicElement, decor: ShapeDecor): Unit

    Select the general size and position of the shape.

    Select the general size and position of the shape. This is done according to:

    • The style,
    • Eventually the element specific size attribute,
    • Eventually the element contents (decor).
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  9. def configureAreaForGroup (style: Style, camera: Camera): Unit

    Select the general size for the group.

    Select the general size for the group.

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  10. def eq (arg0: AnyRef): Boolean

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  11. def equals (arg0: Any): Boolean

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  12. def finalize (): Unit

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  13. var fit : Boolean

    Fit the shape size to its contents?

    Fit the shape size to its contents?

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  14. def getClass (): java.lang.Class[_]

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  15. def hashCode (): Int

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  16. def isInstanceOf [T0] : Boolean

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  17. def ne (arg0: AnyRef): Boolean

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  18. def notify (): Unit

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  19. def notifyAll (): Unit

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  20. def synchronized [T0] (arg0: ⇒ T0): T0

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  21. val theCenter : Point2

    The shape position.

    The shape position.

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  22. val theSize : Point2

    The shape size.

    The shape size.

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  23. def toString (): String

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  24. def wait (): Unit

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  25. def wait (arg0: Long, arg1: Int): Unit

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  26. def wait (arg0: Long): Unit

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