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Packages that use GraphicElement | |
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org.graphstream.ui.graphicGraph | |
org.graphstream.ui.swingViewer | |
org.graphstream.ui.swingViewer.basicRenderer | |
org.graphstream.ui.swingViewer.util |
Uses of GraphicElement in org.graphstream.ui.graphicGraph |
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Subclasses of GraphicElement in org.graphstream.ui.graphicGraph | |
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class |
GraphicEdge
Graphical edge. |
class |
GraphicNode
Graphical node. |
class |
GraphicSprite
A small gentle sprite. |
Methods in org.graphstream.ui.graphicGraph that return GraphicElement | |
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GraphicElement |
GraphicSprite.getAttachment()
Return the graphic object this sprite is attached to or null if not attached. |
Methods in org.graphstream.ui.graphicGraph with parameters of type GraphicElement | |
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void |
GraphicElementChangeListener.graphicElementChanged(GraphicElement element)
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Uses of GraphicElement in org.graphstream.ui.swingViewer |
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Methods in org.graphstream.ui.swingViewer that return GraphicElement | |
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GraphicElement |
GraphRenderer.findNodeOrSpriteAt(double x,
double y)
Search for the first node or sprite (in that order) that contains the point at coordinates (x, y). |
abstract GraphicElement |
View.findNodeOrSpriteAt(double x,
double y)
Search for the first node or sprite (in that order) that contains the point at coordinates (x, y). |
GraphicElement |
DefaultView.findNodeOrSpriteAt(double x,
double y)
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Methods in org.graphstream.ui.swingViewer that return types with arguments of type GraphicElement | |
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ArrayList<GraphicElement> |
GraphRenderer.allNodesOrSpritesIn(double x1,
double y1,
double x2,
double y2)
Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2). |
abstract ArrayList<GraphicElement> |
View.allNodesOrSpritesIn(double x1,
double y1,
double x2,
double y2)
Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2). |
ArrayList<GraphicElement> |
DefaultView.allNodesOrSpritesIn(double x1,
double y1,
double x2,
double y2)
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Methods in org.graphstream.ui.swingViewer with parameters of type GraphicElement | |
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abstract void |
View.freezeElement(GraphicElement element,
boolean frozen)
Freeze an element so that the optional layout cannot move it. |
void |
DefaultView.freezeElement(GraphicElement element,
boolean frozen)
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void |
GraphRenderer.moveElementAtPx(GraphicElement element,
double x,
double y)
Force an element to move at the given location in pixels. |
abstract void |
View.moveElementAtPx(GraphicElement element,
double x,
double y)
Force an element to move at the given location in pixels. |
void |
DefaultView.moveElementAtPx(GraphicElement element,
double x,
double y)
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Uses of GraphicElement in org.graphstream.ui.swingViewer.basicRenderer |
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Methods in org.graphstream.ui.swingViewer.basicRenderer that return GraphicElement | |
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GraphicElement |
SwingBasicGraphRenderer.findNodeOrSpriteAt(double x,
double y)
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Methods in org.graphstream.ui.swingViewer.basicRenderer that return types with arguments of type GraphicElement | |
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ArrayList<GraphicElement> |
SwingBasicGraphRenderer.allNodesOrSpritesIn(double x1,
double y1,
double x2,
double y2)
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Methods in org.graphstream.ui.swingViewer.basicRenderer with parameters of type GraphicElement | |
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void |
SwingBasicGraphRenderer.moveElementAtPx(GraphicElement element,
double x,
double y)
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Uses of GraphicElement in org.graphstream.ui.swingViewer.util |
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Methods in org.graphstream.ui.swingViewer.util that return GraphicElement | |
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GraphicElement |
DefaultCamera.findNodeOrSpriteAt(GraphicGraph graph,
double x,
double y)
Search for the first node or sprite (in that order) that contains the point at coordinates (x, y). |
Methods in org.graphstream.ui.swingViewer.util that return types with arguments of type GraphicElement | |
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ArrayList<GraphicElement> |
DefaultCamera.allNodesOrSpritesIn(GraphicGraph graph,
double x1,
double y1,
double x2,
double y2)
Search for all the nodes and sprites contained inside the rectangle (x1,y1)-(x2,y2). |
Methods in org.graphstream.ui.swingViewer.util with parameters of type GraphicElement | |
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boolean |
Camera.isVisible(GraphicElement element)
True if the element would be visible on screen. |
boolean |
DefaultCamera.isVisible(GraphicElement element)
True if the element should be visible on screen. |
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