org.graphstream.ui.j2dviewer.renderer.shape

Shape

trait Shape extends AnyRef

Base for all shapes.

Linear Supertypes
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Abstract Value Members

  1. def configureForElement (backend: Backend, element: GraphicElement, skeleton: Skeleton, camera: Camera): Unit

    Configure all the dynamic and per element settings.

    Configure all the dynamic and per element settings. Some configurations can only be done before painting the element, since they change for each element.

    backend

    The rendering back-end.

    element

    The specific element to render.

    skeleton

    The element geometry and information.

    camera

    the view parameters.

    Attributes
    abstract
  2. def configureForGroup (backend: Backend, style: Style, camera: Camera): Unit

    Configure as much as possible the graphics before painting several version of this shape at different positions.

    Configure as much as possible the graphics before painting several version of this shape at different positions.

    backend

    The rendering back-end.

    style

    The style for the group.

    camera

    the view parameters.

    Attributes
    abstract
  3. def make (backend: Backend, camera: Camera): Unit

    Must create the shape from informations given earlier, that is, resize it if needed and position it, and do all the things that are specific to each element, and cannot be done for the group of elements.

    Must create the shape from informations given earlier, that is, resize it if needed and position it, and do all the things that are specific to each element, and cannot be done for the group of elements. This method is made to be called inside the render() method, hence it is protected.

    backend

    The rendering back-end.

    camera

    the view parameters.

    Attributes
    protected abstract
  4. def makeShadow (backend: Backend, camera: Camera): Unit

    Same as #make(Camera) for the shadow shape.

    Same as #make(Camera) for the shadow shape. The shadow shape may be moved and resized compared to the original shape. This method is made to be called inside the renderShadow() method, hence it is protected.

    Attributes
    protected abstract
  5. def render (bck: Backend, camera: Camera, element: GraphicElement, skeleton: Skeleton): Unit

    Render the shape for the given element.

    Render the shape for the given element.

    camera

    The view parameters.

    element

    The element to render.

    skeleton

    The element geometry and information.

    Attributes
    abstract
  6. def renderShadow (bck: Backend, camera: Camera, element: GraphicElement, skeleton: Skeleton): Unit

    Render the shape shadow for the given element.

    Render the shape shadow for the given element. The shadow is rendered in a different pass than usual rendering, therefore it is a separate method.

    Attributes
    abstract

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