org.graphstream.ui.j2dviewer.renderer.shape

Orientable

trait Orientable extends AnyRef

Trait for all shapes that points at a direction.

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  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  7. def clone(): AnyRef

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  8. def configureOrientableForElement(camera: Camera, sprite: GraphicSprite): Unit

    Compute the orientation vector for the given element according to the orientation mode.

    Compute the orientation vector for the given element according to the orientation mode.

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  9. def configureOrientableForGroup(style: Style, camera: Camera): Unit

    Configure the orientation mode for the group according to the style.

    Configure the orientation mode for the group according to the style.

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  10. final def eq(arg0: AnyRef): Boolean

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  11. def equals(arg0: Any): Boolean

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  12. def finalize(): Unit

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  13. final def getClass(): Class[_]

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  14. def hashCode(): Int

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  15. final def isInstanceOf[T0]: Boolean

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  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. var orientation: SpriteOrientation

    The shape orientation.

  20. final def synchronized[T0](arg0: ⇒ T0): T0

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  21. var target: Point3

    The shape target.

  22. def toString(): String

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  23. final def wait(): Unit

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  24. final def wait(arg0: Long, arg1: Int): Unit

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  25. final def wait(arg0: Long): Unit

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